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(looks like a Blue Poseball got very angry at me...)
As I mentioned yesterday, the domes start off as a 20-triangle-faced object, an icosohedron. To make it geodesic, you take each triangle, and split it into n^2 smaller triangles, and smooth them out to the surface of a sphere.
So, for increasing values of n, you get more triangles used to form the sphere:
- n=1: 20 triangles (what I had yesterday, an icosahedron)
- n=2: 80 triangles (the one I'm trapped in up above)
- n=4: 320 triangles (the bottom one, but using larger triangles)
- n=6: 720 triangles (shown below)
I wrote it to be fully scalable, so that you could make the spheres / domes as big as you want. I'm not sure how many prims it would take to crash the sim, so I didn't try to make any bigger than 720 triangles, although I know people have made ones in SL with more than 1,000 triangles. Still, with a prim size limit of 10 meters, using 720 triangles would allow you to make a sphere that was >90 meters across, or 360 triangles for a dome, which is more useful for a build anyhow.
Rez in progress, for a 720-prim sphere
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All done! Behold, the Blue Poseball of Doom!
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This one actually uses fewer (320), but larger triangles, so the completed sphere is larger than the ones above.
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OK, this is just about the largest geodesic sphere you can make with 720 triangles (the triangles are nearly maxxed out at 9.8 meters). I can't zoom out far enough to get the whole thing in. Trying to make it bigger started running into problems of encroaching on neighboring sims, so I don't think I'll try to do the 1280-prim sphere.
"That's no moon... It's a... giant blue poseball..."
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But, that still leaves the question... What do I do with these things now?